

Unity will now automatically import the fbx file. Place the exported fbx file in the Unity project’s Assets folder.In Cinema 4D choose File->Export->FBX 6.0.If you don’t have Cinema 4D installed on your machine but want to import a Cinema 4D file from another machine, you can export to the FBX format, which Unity imports natively: You need to have at least Cinema 4D version 8.5 installed to import.If you don’t bake your IK prior to importing into Unity, you will most likely only get animated locators but no animated bones. If you are using IK to animate your characters in Cinema 4D, you have to bake the IK before exporting using the Plugins->Mocca->Cappucino menu.

Unity does not import Point Level Animations (PLA) at the moment.
